There are some ideas that could be tackled on the surface level at least.ġ.) Wickerbottom's spells could be empowered on specific condition. Really not sure on how this should be approached, I feel like taking away books from Maxwell ruins the fun, I think it's a neat synergy between him and Wickerbottom in a multiplayer setting. This would be more aimed to further distance their uses, so they can still be complementary at all stages of the game. ![]() I guess I compared the two because Maxwell is, gameplay wise, the most similar character to her and can easily inherit most of her power. You are correct, I probably didn't word that right because on that sense, anyone could argue "but wolfgang is better for X reasons". The ability to more freely use staves and books is exactly the kind of stuff I'd love to see out of Wickerbottom. Anything to make characters more unique moment-to-moment is A+ in my book, and the change seems reasonable (to me anyway) on the power level scale. That said, I like your proposal just for its own sake and for the Wickerbottom flavor of it all. IMO, the game shouldn't be balanced around the ability to swap your character it's highly problematic and constraining in terms of design. I disagree with the premise of the problem because I think if you really go down the rabbit hole of "this character is good for x but after x you should just switch to y" you end up in a place where everybody is playing Wanda eventually and basically every character has the same issue. ![]() Sorry for the long post and I’m all eyes to read your opinions, specially from Wicker mains who are probably very aware of this issue. And it distances her from Maxwell, allowing her to use her magic books outside of base more times and more often than him, not only limited by the nightmares spawn. These changes are also self balanced: the more you use your powers, the lower your sanity will be and the harder it will be for you to fix your books or not spawn nightmares. Maxwell is a lot easier now than her, this just makes her more viable to stay as. On pen and paper wicker sounds like the greatest thing but when you actually play her you will notice she’s far from being OP, you have to work a lot on your way to see some results and be very careful on abusing your powers to not be destroyed by nightmares. (While also going further the “I have to refill my mana” theme for a mage, except in this case it would be sanity) ![]() The new books you’d carry around (arachnophobia, bees book, pyrochinetics, tempering temperatures, rain book, etc) are not self powered and would require you to cast mostly at base or with regular returns to it.Ī small regen on the books as you upkeep your sanity, would allow a “mage wicker” to be free from base a lot more. Same with STS, makes you insane allowing you to keep making more books as long as you carry a stack of papyrus only. This change is aimed for a magic wielding wicker to be more viable without having to go back to base so often, specially since most of the new books are not self fueled EG: on tentacles gives more spots than those spent allowing you to keep making more books. Plus they will regenerate faster and more consistently in the bookcase, so switching half used books for fresh 100% at the library whenever you have the opportunity will still be a thing. Not only bookcases act as an alchemy station for everyone, and unlock new books for wicker, even after all the books have been unlocked the amount of books you can craft are too much to carry around and you would certainly do better leaving those that are not needed in the field. ![]() I’d also add that when she has above 50% sanity any book she has in her inventory will slowly gain durability back at half the rate it would gain in a bookcase.Ī: To my point of view no. This would not apply to shadow magic, just regular magic: staves, books, lazy deserter, etc. Basically when she has high sanity it will act as a “shield” from magical damage. Wickerbottom when above 50% sanity, will consume half sanity from all magic consuming items (including her books). He consumes more sanity from books, but I think even though the idea is good in a day to day play through it’s not “quite on the spot” yetĮasy to code solution I’ve been thinking:Īllow Wickerbottom to change her magical capabilities depending on how much sanity she has. I think Maxwell should be able to use the books as a bonus but kinda have a very different role to wickerbottom. Problem: Wickerbottom is a very different character from Maxwell for sure, but since the Maxwell rework you are wasting potential if you don’t switch to Maxwell once you got most books, since you pretty much keep all her benefits with less downsides, plus all Maxwell powers which are amazing.
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